Today in Tedium: If you’ve been keeping a close eye on the Apple vs. Epic Games trial, you might be wondering: How the hell did we get to this point, where a phone maker that simultaneously supports the daily needs of hundreds of millions of users could have so much literal say over how its ecosystem operates? (And Google, bless its heart, isn’t too far removed from such questions of influence.) When faced with such questions, reactions can vary—many people will grumble and complain, while others will look for other options. Problem is, operating system options have infamously been difficult to find in the smartphone space—hope you like Coke or Pepsi, because those are your options. On the other hand, what if I were to tell you that there’s a phone where you could have nearly every other attempt at a smartphone OS at your fingertips, one microSD card away, and you could test them at will? It sounds strange, but it’s something Pine64’s entry into the smartphone space, the Linux-driven PinePhone, is built for. Today’s Tedium takes the PinePhone for a spin. — Ernie @ Tedium
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A quickstart guide for those curious about the PinePhone.
The key to understanding the value proposition of the PinePhone is understanding the difference between workable and cutting-edge
Given the hype around the PinePhone over the past year (which, for purposes of this review, I’ll point out I purchased with my own money), it might seem like we’re talking about a top-of-the-line OLED-based device that has fancy features like notches, hole punches, or 120Hz displays.
But the reason for the attention comes down to the point that, unlike most phones that might support some form of Linux because that support has been hacked in, the Linux on the PinePhone takes center stage. This is a workable phone for which neither Android nor iOS is the primary selling point. You can take phone calls on this; it will work.
Now, to be clear, there’s a difference between workable and cutting-edge. Unlike the Pinebook Pro, which offered relatively up-to-date hardware (such as the ability to add an NVMe drive) even if the chip itself was a bit pokey compared to, say, an M1, the PinePhone effectively is knowingly running outdated hardware out of the gate.
Its CPU, an Allwinner A64 with a Mali 400 MP2 GPU, first came out six years ago and is the same chip the original Pine64 single-board computer used. (It’s also older than the NXP i.MX 8M System-On-Module that the other primary Linux phone on there market, the Purism Librem 5, comes with—though to be fair, this phone sells for $149, less than a fifth of the price of the $800 Librem 5.)
Despite 802.11ac being in wide use for more than half a decade, the Wi-Fi tops out at 802.11n on the PinePhone—a bit frustrating, given that a lot of folks are probably not going to be throwing a SIM card into this and are going to be futzing around with it on Wi-Fi alone.
Is this the perfect phone for cheapskates? Well, to offer a point of comparison: The Teracube 2e, a sustainable low-end Android device that I reviewed a few months ago whose sub-$200 price point is very similar to that of the PinePhone, runs circles around this thing (and isn’t that far off from the Librem 5) on a pure spec level, with better cameras, a somewhat better screen, and a fingerprint sensor for a roughly similar price point (and a four-year warranty, compared to the single month you get from Pine64). If you’re looking for a cheap phone rather than an adventure, stay away.
And the PinePhone can be fairly temperamental in my experience, chewing through battery life when idle and reporting inconsistent charge levels when in use, no matter what OS is loaded.
But that is still better than what the Linux community had previously—a whole bunch of moonshot aspirations, some of which have failed to ship and others of which exploded into interest years ago, only to burn out almost immediately.
The PinePhone gives those projects a home, a sustainable one that allows them to grow as open-source projects rather than die on the vine. The marquee names here—among them the open-source Ubuntu Mobile (maintained not by desktop Ubuntu maker Canonical, but by UBPorts), the partially closed Sailfish OS, and the webOS descendant LuneOS—each represent high-profile attempts to take on the hierarchy of iOS vs. Android that have faced irrelevance as the larger mobile giants crushed them. The PinePhone gives those projects a fresh lease on life by building excitement around them once again, while also giving noble old-smartphone revival projects like postmarketOS a new target audience.
And plus, let’s be clear: The Linux community thrives on extending the power of outdated hardware.
Like Linux on the desktop, which has helped keep machines alive literal decades past their traditional expiration date, the PinePhone keeps software projects alive that would have struggled to find a modern context.
The number of hardware killswitches on the back of the PinePhone, which can turn off major features at will—and which will prove a popular option for users who care a bunch about privacy.
Appreciating (and critiquing) the PinePhone on its own level
It’s one thing to discuss what this phone represents. It’s another to consider its usability.
And from a hardware standpoint, there are some quibbles and some useful features, many of which feel like they can be excused by the price point. The device, which can be pulled open relatively easy, has some hardware killswitches to turn off major functions of the device like the cameras or the LTE antenna. But it also has some arguable design flaws, most notably the fact that, to replace the microSD storage and the SIM card, you have to remove the back case and the battery, a bit of a miss on a device that basically encourages you to frequently flash new microSD cards as you flitter about between different operating systems as you try different programs (or if you’re a developer, test new versions of the operating system’s code).
To some degree it makes sense—after all, you don’t want to pull out an SD card while you’re booted into an OS while on the SD card—but in practice, the extra steps proved frustrating to do over and over, and I don’t think the target audience for this would necessarily be unaware of the risks of removing an SD card while the device is loaded. (I will allow that there may be a privacy case to bury the SIM and microSD card in this way, but I don’t think it precludes an alternate approach.)
The battery, which I’ve noted is relatively inconsistent at charging at least for my device, is also a bit on the small side, at 3000mAh. To some degree, that’s fine—the processor is not exactly going to tax the battery life, but it would be nice if it was slightly bigger.
The one capability this has that takes it squarely into the modern era in a meaningful way is USB-C, and a variant of USB-C that allows for full-on video out. And that means you can add a dock to this phone, plug in an HDMI cable, and, conceivably, it will show something on your display. Unfortunately, the USB-C port slightly curves out of the back and because of the position of the port, doesn’t lie totally flat, so you may run into problems with cables falling out. Just a word of warning.
The edition of the device I have is the $199 “Convergence Edition,” which comes with a minimal USB-C dock. And that dock is, admittedly, a pretty nice dock, with two USB ports, an HDMI port, and an Ethernet jack (along with USB-C passthrough for power). I was able to get it working, but the issues with the port’s curvature on the phone meant that in practice, I had to be very careful about placement, because it was incredibly easy to knock it out.
I get that this is a constrained device and wiggle room for redesigns may be limited, but for future versions of the device, some repositioning of the USB-C port, or at least additional reinforcement to ensure cables don’t fall out so easily, could go a long way.
The best part of the PinePhone is seeing the progress of its many operating systems
As one does when they get a Pine64 device, I spent a while booting different operating systems to understand the different capabilities of the operating systems available.
Trying to critique one flavor of Linux over another is a bit dangerous as there are partisans all over the place—some of whom will not be happy, for example, if you speak out of turn about KDE Plasma—but with that in mind, of the operating systems ones I tried, the ones that feel closest to prime time to me are the UBPorts variant of Ubuntu Touch (which borrows the look of the desktop Ubuntu’s GNOME-based user interface) and Sailfish OS, the latter of which maintains enough commercial support from governmental and corporate customers that it’s still being regularly maintained.
Mobile variants of Linux based on KDE and GNOME—nothing against KDE, but I operate a GNOME household—seemed a bit poorly matched to the hardware to me, with the preinstalled KDE-based version of Manjaro, called Plasma Mobile, feeling sluggish upon boot, which is an unfortunate first impression to offer users. (Also not helping: depending on what SIM you put into the device and what version of the distro you’re using, you may have to dip into the command line to get it to work, which is not the case for other distros.) However, these interfaces are newer and more deserving of the benefit of the doubt—and just as with desktop Linux, the underlying OS can impact your experience with the interface. Case in point: The postmarketOS version of Plasma Mobile was a little faster than Manjaro, even if I didn’t find the interface itself naturally intuitive, with browser windows visible on the desktop when not in use. (Again, I’ll admit that some of these hangups are mine—I prefer GNOME, so I’m sure that colors my view.)
Phosh, a GNOME-derivative interface that utilizes the Wayland windowing system and is used heavily in the Librem 5, was a little more polished, which makes sense given the fact that Purism developed it as the basis of a smartphone. It’s nonetheless not to the level of polish of Android, but as with KDE Mobile, it’s still relatively young; it will get there. Ultimately, I just have to warn you that many of these operating systems come with learning curves of varying steepness, and the trail might be arduous depending on how polished they are.
One nice thing about the PinePhone is that it promises a second look at mobile operating systems that didn’t get much love the first time—and in that light, Ubuntu Touch is a bit of a revelation. Its interface clearly took some of the right lessons from its competitors, and likely inspired them. It is a very gesture-driven interface, and it was years before iOS and Android could say the same. And despite the older hardware, Ubuntu Touch feels fast, which can be tough to do on hardware of a certain vintage.
Sailfish OS, while being more actively maintained over the years, offers a similar second look and a similar level of polish, as only a handful of people have likely even used it.
The webOS based LuneOS suffers from the opposite problem—it feels more dated than mature, a result of webOS’ skeuomorphism, which LG has moved away from in the operating system’s TV variant. Its interface ideas were ahead of its time when it first came out more than a decade ago, but iOS and Android have stolen most of its tricks by this point. But if you liked that look from the days of the Palm Pre or HP TouchPad, you might feel at home.
A demo video of sxmo, by the Linux mobile YouTuber LINMOBnet. You have to really see it to get a feel for it.
Perhaps one that is intriguing—even if, as an end user, you may not be raring to use it—is sxmo, a minimalist approach to mobile operating systems built around a simple, middle-of-the-screen navigation interface that is operated using the volume and power buttons. It is the most experimental thing I’ve seen in mobile operating systems in quite some time, in large part because of its strict adherence to the Unix philosophy of operating system ideals. You can text in a vim-style editor; you load up scripts do do basic things like get notifications. Clearly, it will not have a big audience, but the fact that it exists at all is exciting and evidence of the good that the PinePhone will do for the broader Linux community.
But the important thing to keep in mind is that these operating systems are all works in progress, and in many ways, the progress might actually be a little better on other devices. Example: Ubuntu Touch almost fully supports the Google Pixel 3a, a phone that’s about two years old, has better specs than the PinePhone (particularly in the camera department), and because it’s a first-party Google device, likely has a lot of options for accessories that the PinePhone may never see. (At least, not intentionally.) It can also be had for cheaper than a PinePhone based on where you get it—and the PinePhone has a ways to go to support the full feature-set of Ubuntu Mobile.
And you can get a lot more by spending a little more: The OnePlus 6T, based on where you look, can be had for less than $250 used, and gets you a more mainline Snapdragon processor, as well as OLED and an in-touchscreen fingerprint sensor. While not at full support in, say, postmarketOS, it’s far enough along that it might actually get there. (Perhaps you want to help?)
But while individual phones may find quick support from individual operating systems, the PinePhone feels like it sets a larger ideological precedent. What the PinePhone represents is a very solid reference system for development of mobile operating systems, rather than something that’s a head-turner on its own. This is the platform mobile Linux devs are going to go to when they need to simply build out the base operating systems, as it has all the basics—from the ARM processor to the accelerometer to the GPS, even a headphone jack—that developers can test against. With just modest differences (some models have 2GB of RAM, some have 3GB) it allows developers of mobile operating systems to focus on getting the basics right, then worry about whether everything works in the hundreds of phone models out there.
There’s also the ethics of it all as well. Look around and you’ll likely see some passionate debates, for example, against using Sailfish OS on a PinePhone because of its closed-source user interface. These discussions also happen in the desktop Linux space; it’s almost refreshing to see them in mobile after years of two operating systems driving every argument.
Last year, in the midst of the pandemic, mega-podcaster Joe Rogan gave a relatively obscure YouTuber with a strong privacy focus a big amount of attention. During an interview with comedian and musician Reggie Watts, he brought up a video maker named Rob Braxman, who had a wide variety of videos that focused on the topic of privacy, particularly with mobile devices. Braxman literally calls himself “The Internet Privacy Guy.”
One day, Rogan subscribed to Braxman, and apparently spent hours watching his clips, which feature a lot of well-researched useful information, but can sometimes toe-dip into the conspiratorial—i.e., the kind of stuff you could imagine Rogan would love. Then Rogan talked about the YouTuber on an episode of his podcast, expressing curiosity about Braxman’s demeanor. What was this guy trying to hide?
Despite clearly being a fan of his privacy, Braxman clearly did not mind the privacy invasion from Rogan.
Braxman responded to Rogan, as one does, with a YouTube clip. He pointed out that he was a regular guy; he just cared a lot about privacy, with one underlying driving factor:
I’m an immigrant. When I was young, I lived in a country under martial law, where voicing an opinion can land you in jail, where powerful people control the many. So that made a mark on me. I never want to go back to that condition.
The pitch to all of those Rogan fans worked. Now Braxman has more than 250,000 YouTube subscribers, with a sudden surge in his viewership in the year since the Rogan shout-out. His most popular videos, many of which have hundreds of thousands of views, cover topics such as de-Googling phones, preventing phone-tracking, and the risks of big tech. Braxman has an online store where he sells “de-Googled” phones next to security consultations.
(As you might guess, he was early to the PinePhone, unboxing his more than a year ago.)
Braxman—who got my attention a couple of years ago thanks to his fairly avant-garde declining-melody theme music (yes, he’s a jazz musician, too), which is not something you often run into on YouTube—actually slipped off my radar for a while, only for me to look him up again a couple of months ago out of curiosity, finding that he had experienced a sudden surge in popularity. His channel was maybe a tenth the size that it is now when I first noticed him.
To me, the success of folks like Braxman hints that there is an audience for the PinePhone outside of even regular Linux users. It may not be a large one, or even well-defined right now. But it exists, and with the right level of community support, one could see at least one of the mobile operating systems on this device experiencing a breakthrough of success in the coming years. (Ubuntu Touch has the inside line, in my eyes.)
As for the device that is driving the discussion around mobile Linux, the PinePhone can be had for less than $200, which opens up lots of room for a developer community to build onto. Should you buy one? It depends on your risk tolerance. It’s not a top-of-the-line phone, and it takes time to learn how to fully appreciate it. You may have to dip into the command line, depending on the operating system you plan to use. (On the other hand, it’s nice that you’re allowed, or in the case of sxmo, you’re expecting to.) I hope, as the community around it evolves, the Pine64 team takes the time to tweak the hardware to better embrace this audience with some small, thoughtful hardware tweaks, including a less-finicky USB-C port and more thoughtful placement of the microSD and SIM card slots.
But even without those changes, this device could be enough to kickstart a Linux-driven mobile revolution.
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